Any UI pattern designed to mislead a user into an action they didn't intend — a fake "close" button that installs something, or fake system dialogs — falls under this policy regardless of intent.
Commonly caused by monetization SDKs (ad networks) injecting deceptive full-screen interstitials, which the developer may not have directly designed but is still responsible for.
"Your app contains a deceptive user interface, or otherwise deceives users, which is a violation of the Deceptive Behavior policy."
The deceptive-behaviour policy covers any interface pattern designed to mislead users into actions they did not intend, such as a fake close button that installs something or a fabricated system dialog. Intent is not the test. Many cases come from monetisation SDKs that inject deceptive full-screen ads which the developer never designed but remains responsible for.
Trust in what appears on screen is basic to using any device. If an app can make a button look like it closes something while it does the opposite, users can no longer rely on what they see. Deceptive patterns can lead to unwanted installs, charges and permissions. The policy holds developers accountable for the entire experience, including third-party components, because users cannot tell which part came from where.
Yes, if they deceive users, even when supplied by a third party.
They overlap. Deceptive behaviour is broader and covers misleading interface patterns generally.
The effect on users matters more than intent.
Platform rules change often. This page is a plain-language explanation written by AppReviewFix, not official guidance. Check the current Google Play Developer Policy Center for the exact wording.